Plaforms:

PC – With future realease on Mac, tablets and consoles.

Release Date:

Currently in Early Access on Steam.
With the full release expected in Q1 2018

Developer

Playwood Project ApS
Based in Copenhagen, Denmark

contact@playwoodgames.com

Press Contact:

Publisher DECK13

mhoss@deck13.com

Social Media

fb_icon_325x325twitter (1)Instagram

About Wartile

Wartile is a single player real-time tabletop inspired game for PC with a strong turn-based flavor to it. The game replicates the feeling of playing a tabletop game but with faster, more immediate combat. Each Battle Board is an intricately realized digital diorama complete with tiles that allow players to strategize their tactical moves and attack in real time. Units are fully customizable with armor, weapons and new stat tokens that players can pick up throughout the game. Stat tokens provide points that players can add to their character’s stats which unlock when players level up. Players can add a tactical edge to their combat by utilizing Ability cards and Godly cards as their figurine gain more experience, and by completing special battle board objectives.The player can assemble godly cards and abilities before engaging in battle and used during combat; these cards can quickly change the course of the fight should the odds be stacked against their favor.

 

Features

  • Beautifully crafted diorama Battle Boards, with an authentic tabletop feel
  • Take control of miniature figurines with an attitude
  • Assemble your deck of Godly and tactical Cards
  • A new take on strategy – a cooldown system provides a refreshing take on the real-time strategy genre
  • Customize your units with weapons, armor & new abilities found throughout the game
  • Expand your collection of figurines & widen your palette of possibilities
  • Venture into the first Viking Campaign rich on Mythology, story and lore

About Playwood Project

Playwood Project ApS was founded 2014 by Michael Rud Jakobsen, bringing with him 7 years of experience as Lead Game Designer/Game Designer on HITMAN, and, as artist on Kane and Lynch 2. Together with Tom Rethaller Senior Programmer also coming from IO-Interactive, they laid the foundation for WARTILE from a small office in Copenhagen. Today the core of Founder and Creative Director Michael Rud Jakobsen, Programmers Jens-Emil V.Kristensen and Casper Falck Hansen, Level Designer Hans Emil Hoppe Rauer, Lead Animator Chris Ebeling, Sound Design & Music Simon Holm List, 3D modeling Kaushik Sara, 2d Artist Julijana Mijailović.

Screenshots

Close-up : The Rescue

Battleboard : Trial of Tyr

Screenshot : Tears of Eir

Battleboard : Lost Norse

Close-up : Jotunheim – Jotun Fight

Battleboard – Jotunheim

Close-up : The Heidrun Clan – Brute Attack

Screenshot : Dark Forest

Close-up : Dark Forest – Rear Attack

Battleboard : Dark Forest

Close-up : Volva

Close-up : The Dark Forest

Close-up : Campaign Menu

Close-ups : Hillside Battle

Battleboard : Alfablot

Screenshot : Alfablot – Watching a Spirit

Screenshot : Alfablot – Catching Spirits

Close-up : Alfablot – Witch Nature

Battleboard : The Heidrun Clan

Concept Art

Concept-Coastline

Concept-Crassfield

Concept_Brute_ArmorSets

Concept_Paladin

Logos

WARTILE Logo_White_Text

WARTILE Logo_Black_Text

Music

Videos

Team

Creative Director & Founder

Michael Rud Jacobsen
LinkedIn

Programming

Jens-Emil Vejgaard Kristensen
LinkedIn

Casper Falck Hansen
LinkedIn

Level Design

Hans Emil Hoppe Rauer
LinkedIn

Sound & Music

Simon Holm List
LinkedIn

Animation

Chris Ebeling
LinkedIn

3D Artist

Kaushik Saha
LinkedIn

Technical Artist

Iulian Drug
LinkedIn

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